//==============================================================================
// Hypaspist_anim.txt
//==============================================================================

//==============================================================================
define cape
{
   SetSelector none 
   {
      variationlogic
      set hotspot
      {
         version
         {
			Visual Infantry G Hypaspist cape
ReplaceTexture Infantry G Hoplite Head Iron/Infantry G Hypaspist Cape
       
         }
      }
   }
}

//==============================================================================
define NorseShield
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Roman Cavalry Shield
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Auxiliary Shield
			}
		}
	}
}

//==============================================================================

define sword
{
   SetSelector
   {
      TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
      set hotspot
      {
         version
         {
            Visual Attachments X Sword Standard
         }
      }         
      set hotspot
      {
         version
         {
            Visual Attachments X Sword Copper
         }
      }
      set hotspot
      {
         version
         {
            Visual Attachments X Sword Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Attachments X Sword Iron
         }
      }
  }
}

//==============================================================================
define Head
{
SetSelector
   { 
      set hotspot
      {
         version
         {
				Visual infantry x warriorpriest head
         }
      }
   }
}

//==============================================================================
define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================
define BloodSpurt
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Blood Spurt
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map

}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map

}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map

	      }
	   }
     }
   }

//==============================================================================
anim Heal
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map

}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map

}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_IdleA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map

	      }
	   }
     }
   }

//==============================================================================
anim Walk
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.40 true   
//-- end auto generated section
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

      		   }
	      }
       }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

}
}
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

}
}
      set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.30 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

         }
			version
         {
				Visual Infantry G Hypaspist_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.51 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

     		    }
	      }
        }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
Connect RightHand BloodSpurt hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
Connect RightHand BloodSpurt hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_DeathA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
Connect RightHand BloodSpurt hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA
				connect RightHand sword hotspot
				Connect backchest cape hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map
}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA
				connect RightHand sword hotspot
				Connect backchest cape hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map
}
}
      	   set hotspot
	   {
	      version
	      {
				Visual Infantry G Hoplite_boredA
				connect RightHand sword hotspot
				Connect backchest cape hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hoplite standard/mercenary x warrior priest map
	      }
	   }
	   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

}
}
     set hotspot
      {
         version
         {
				Visual Infantry G Hypaspist_FlailA
				connect RightHand sword hotspot
				connect LeftForearm norseshield hotspot
				Connect TopOfHead Head hotspot
				Connect FRONTABDOMEN heroglow hotspot
				ReplaceTexture infantry g hypaspist standard/mercenary x warrior priest map

         }
      }
   }
}


